Shaman Knight

Shaman Knight, Character created by myself based on concept artwork by Hyunwoo Park https://www.artstation.com/artwork/nJma2r I initially picked this artwork as I find the mix of European and Japanese designs appealing. Please show him the needed love as his work is very inspiring!
Initially I sculped and blocked out the piece in Zbrush and maya.

Rig is modified metahuman rig, Physics rig and bone animation graph created in unreal. Mocap sample is a Fab market retarget on top of my physics to show physics deformation and interaction across different scenarios.

This project also created under guidance of the Savage Academy course. Thank you to the course providers for providing me with ample feedback and critiques of my work to keep me moving forwards. Very excited to start my next project!

I am a 3d artist currently looking for work in the United States.

polycount 136322
polycount (with swords) 146338

Mocap Physics Test

Neutral Lighting Turnaround

UDIMS

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